Tuesday, February 12, 2013

[JT] CGC: Road to a GP

<sing>I'm going to GP Char-lotte.  I'm going to GP Char-lotte.</sing>

Yes.  For any of you who maybe follow my twitter, you already know this.  For those of you who don't (and I don't blame you), I am indeed going to Charlotte next week to play in the GP.  This is the first time I am playing in anything larger than an FNM-esque (i.e. pre-releases and such) event, so I obviously want to try and practice as much as I can!

GP Charlotte is a limited event, meaning Day One of the event is Sealed (build from 6 boosters) and Day Two is Draft (build by picking cards from boosters that are passed around the table).  Now, I am confident in my ability to draft; I'm not great, but in my opinion I'm adequate (or at least I have my moments).  The problem, however, is that to even get to draft, I have to make Day Two.  That means I have to make it through the Sealed portion on Day One.  Since Sealed events are held less frequently than Draft, I obviously want to practice Sealed.  So I'm just going to head down to my local game shop an- ... oh.  Their drafting all month except the first night of the GP?  Oh well.  I had to work last Friday and again this Friday anyway (-_-).  I don't use MtG:O either.  Hmmm...  oh well.  So much for practicing.  Guess I'll just scrap this who-

*click*

Now hold on a sec.  Maybe... yeah... yeah this could work!  A while ago, either on an episode of Limited Resources or during coverage of a Magic event (maybe the Players' Championship?), there was discussion of a competitor who would practice his drafting by swapping out single cards from a booster and evaluating each one like a completely new pack.  Why can't that work for me for Sealed? ... but I need some boosters.  6.  No no no.  9!  Yeah.  9 boosters...  but where am I going to get 9 boo-

"Well would you look at that?" - Alton Brown

All the goodies...




Ok.  So for those of you that don't know, M:tG has a product known as a fat pack, which has 9 boosters and other goodies.  For sets where I don't buy a box (which will be most of them from now on I think), I buy a fat pack.  Most of the time, I just get a fat pack for the fun of it.  This one on the other hand, is going to serve a very special purpose.  This is how I am going to practice .


As I said before, Sealed uses 6 boosters, which means there are 3 extra boosters in this fat pack that won't be used in the Sealed "pool" (all the cards you open that you can build your deck from).  Those 3 extras are the key to making this practice work.  Let's say we separate our packs to give us Sealed Pool 1.
Sealed Pool 1

Great.  Now let's say we swap one of the three spare packs with one of the packs in our pool, like so:
Sealed Pool 2
We now have a completely new Sealed pool.  What if we had swapped with a different pack?  Well then we would have a third pool...
Sealed Pool 3
See?  By swapping just one spare pack, I now have access to 6 different Sealed pools.  We have 3 spare packs, meaning 18 Sealed pools.  We have even more by swapping more than 1 pack at a time.

So my training is going to be building random Sealed pools and making what I believe to be the best deck from this.  From now until the GP, I am going to try and post new pools every few days so you guys can critique my building strategy.  Obviously it would help if you new what the rest of the pool was before seeing the decks, so here is a breakdown of what was in each pack from this fat pack (foils are not designated to show off.  They are there to show why some rarity ratios are off):


Pack 1:
Cloudfin Raptor
Aerial Maneuver
Spire Tracer
Mugging
Kingpin's Pet*
Slate Street Ruffian
Ember Beast
Gruul Guildgate
Wildwood Rebirth
Foundary Street Denizen
Gruul Keyrune
Cackling Perimeter
Simic Fluxmage
Treasury Thrull
Plains
Pack 2:
Angelic Edict
Shadow Alley Denizen
Scab-Clan Charger
Leyline Phantom
Purge the Profane
Psychic Strike
Ivy Lane Denizen*
Death's Approach
Sage's Row Denizen
Skyblinder Staff
Dimir Charm
Tower Defense
Hellraiser Goblin
Sacred Foundry
Swamp
Pack 3:
Cloudfin Raptor
Predator's Rapport
Contaminated Ground
Scorchwalker
Beckon Apparition
Zhur-Taa Swine
Forced Adaptation
Millennial Gargoyle
Shielded Passage
Act of Treason
Gift of Orzhova
Skullcrack
Simic Keyrune
Hellkite Tyrant*
Island
Pack 4:
Shadow Slice
Warmind Infantry
Scatter Arc
Smite
Shambleshark
Beckon Apparition
Razortip Whip
Furious Resistance
Keymaster Rogue
Death's Approach
Hindervines
Ordruun Veteren
Knight of Obligation*
Gyre Sage
Mountain
Pack 5:
Devour Flesh
Predator's Rapport
Scorchwalker
Leyline Phantom
Ruination Wurm
Beckon Apparition
Guildscorn Ward
Furious Resistance
Riot Gear
Sunhome Guildmage*
Dying Wish
Duskmantle Guildmage
High Priest of Penance
Giant Adephage (foil)
Swamp
Pack 6:
Basilica Screecher
Way of the Thief
Spire Tracer
Syndic of Tithes
Grisly Spectacle
Forced Adaptation
Nav Squad Commandos
Sage's Row Denizen
Razortip Whip
Frenzied Tilling
Ripscale Predator
Incursion Specialist
Crypt Ghast*
Thrull Parasite (foil)
Island
Pack 7:
Scab-Clan Charger
Daring Skyjek
Towering Thunderfist
Hands of Binding*
Skyknight Legionnaire
Paranoid Delusions
Sage's Row Denizen
Razor Whip
Madcap Skills
Death's Approach
Merfolk of the Depths
Debtor's Pulpit
Orzhov Charm
Biovisionary
Mountain
Pack 8:
Scorchwalker
Daring Skyjek
Frilled Oculus
Martial Glory
Shambleshark
Foundry Street Denizen
Zarichi Tiger
Boros Guildgate
Skygames
Corpse Blockade
Arrows of Justice**
Skullcrack*
Bane Alley Broker
Realmwright
Island
Pack 9:
Frilled Oculus
Scab-Clan Charger
Daring Skyjek
Towering Thunderfist
Martial Glory
Shamble Shark
Razortip Whip
Clinging Anemones
Furious Resistance
Forced Adaptation
Agoraphobia
Gridlock
Smog Elemental
Crypt Ghast*
Plains

* What I would take first pick if these were draft pack ones.
** Changed my mind to this after reading Skullcrack a little closer

Let's take a look at my first attempt at this experiment.  I built a deck from the first 6 packs.  It ended up being a very Orzhov based deck with a red splash...

First sealed pool - packs 1-6
1 2 3 4 5 6
Shadow Alley Denizen

Thrull Parasite
Basilica Screecher

High Priest of Penance

Syndic of Tithes

Sunhome Guildmage
Kingpin's Pet

Slate Street Ruffian
Crypt Ghast

Knight of Oblivion
-
Treasury Thrull

Hellkite Tyrant
Smite

Beckoning Apparition x3

Furious Resistance x2

Mugging
Aerial Maneuver Gift of Orzhova Grisly Spectacle Shadow Slice
-
Non-Basic lands: Sacred Foundry

After I finalize my deck, I will move on to a new pool.  In this case I rolled a die which told me to remove pack 3 and add pack 8.  Here's how that turned out:

Second Sealed Pool - packs 1-2, 4-6, 8
1 2 3 4 5 6
Thrull Parasite

Foundary Street Denizen x2
Syndic of Tithes

Daring Skyjek

Basilica Screecher

High Priest of Penance

Sunhome Guildmage
Slate Street Ruffian

Kingpin's Pet
Knight of Obligation

Zarachi Tiger

Orduun Veteran
-
Treasury Thrull
Smite

Furious Resistance x2

Mugging
Aerial Maneuver

Martial Glory

Skullcrack
-
Grisly Spectacle Angelic Edict
-
Non-basic lands: Sacred Foundary

Boros Guildgate
This deck obviously turned out a bit more Boros than Orzhov (which has actually been my prediction for the strongest archetype in GTC since before the pre-release).

One thing I've noticed from this first experiment though is that by switching one or two packs, you essentially just evolve a deck instead of building a new one (unless there is a key piece that is taken away or something).  So what I am going to do from here on out is just roll a die for 6 packs and build from that, instead of just rolling for which packs to swap in and out.

So that is going to be my way of training.  I would love to know your thoughts on it, or on the first two decks I built.  See any key pieces I should have included or scrub cards I should have sidelined?  Please tell me.  I don't have the benefit of playing with these decks like I would normally, so I will greatly appreciate any feedback what-so-ever.

Phew... ok.  This is going to be fun, and the GP even more so.  I can't wait to give this a shot and see how well this training pays off.  Who knows?  Maybe I'll use this training training for another GP...  maybe one in March?

Anyway, that's all for this CGC.  Sorry it took so long.  Hopefully I'll having things out more regularly from now on.

End step.  Your turn.
-JT

2 comments:

  1. its hard to practice sealed for me too, and it can be so expensive. my friends wanted me to do GP Pittsburgh, but I don't like spending money on sealed when its not an efficient way to get cards and i've never gone better than 2-2 or 2-3. MTGO has "phantom sealed" events that i can play for like $4, so i might start practicing there if i want to seriously play GP Pittsburgh.

    the $4 isnt a totatl waste cause if i rank i win MTGO packs, which i can use to draft in MTGO or trade. plus, its a lot easier to spend $4 to practice than spend $20+.

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    Replies
    1. Yeah. MtGO seems like a good place to practice, and is something I am considering.

      You should go to GP Pittsburgh though. I'll be there, assuming I can get off work.

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